The map was a b***h to make
Due to some buttons having up to three labels, I had to design areas having a third of the height of one button. Alternatively, as for a given device mode, only one of the functions can be active per button (but there is an exception
The numeric tuner buttons were also a problem. Here instead of "punishing" the normal numeric buttons by setting them half-height, I have designed them full height, and the less used tuner ones are thin areas located in the small inter-space below the buttons.
The surround button is donut shaped around the OK button, but I just used a large circle under the smaller one of the OK button 8) .
Some buttons, located in different places and active in different modes, share the same code (for instance TV/DVD and tuner-4), so I had to define two areas for them, at least one of them is correct
I have also designed separate areas for the buttons that are shifted in keymaps (like shift-Power becomes Sleep), but RM does not show them in unshifted mode and shows both the base button and my specific shifted version in shifted mode. So maybe it will be better to remove these specific shifted version