Click here to see the 15-1925 memory layout.
| start | end | function | 1994 | C7 |
| 000 | 000 | Checksum | ||
| 001 | 001 | Checksum compliment | ||
| 002 | 004 | signature | 52 53 4c | 43 37 4c |
| 005 | 005 | flag (unknown) | 36 | 30 |
| 006 | 008 | sig repeat | 52 53 4c | 43 37 4c |
| 009 | 009 | flag2 (unknown) | 30 | 30 |
| 00a | 00b | DEV-0 | cbl | cbl |
| 00c | 00d | DEV-1 | tv | tv |
| 00e | 00f | DEV-2 | vcr | dvd |
| 010 | 011 | DEV-3 | cd | vcr |
| 012 | 013 | DEV-4 | aux1 | rcvr |
| 014 | 015 | DEV-5 | aux2 | aux |
| 016 | 017 | DEV-6 | P&P | cd |
| 018 | 018 | punch-thru - device | ||
| 019 | 019 | punch-thru - on(08 or 09) off(00 or 01) | ||
| 01a | 01a | Fav/Scan device ("ff" is OFF) | ||
| 01b | 0ff | adv codes / macros (starts at 01a in the Cinema 7) | ||
| 100 | 3fe | upgrade codes | ||
| 3ff | 7ff | learned commands |
The device indicator is set as follows: 03 = DEV-0, 23 = DEV-1, 43 = DEV-2, etc. Some device codes use a two byte command code, you cannot use advanced codes for these device codes but you can do key moves, and in these cases the programmed button takes up 6 bytes.
The actual format of the learned command will be discussed elsewhere.
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